Developer weekly update April 30, 2025

Hello developers, and welcome to this week's developer weekly update! This week, there are new releases of Motoko, Python pocket-ic, and the ICP dashboard, plus an exciting pre-release of the SOL RPC canister. Let's get started!
Motoko v0.14.9
A new release of Motoko is available! v0.14.9 introduces new primitives for exploding fixed-width numbers to bytes:
explodeNat16explodeInt16explodeNat32explodeInt32explodeNat64explodeInt64
Read more in the release notes.
Python pocket-ic v3.1
A new version of Python pocket-ic has been released! This release adds support for PocketIC server v9.0 plus the ability to store and load state to and from a local directory on your computer.
Try it out yourself or update your project to use the latest version.
Dashboard v6.0
The ICP Dashboard has gotten a major redesign! With updates to almost all dashboard pages, widgets, and components, the dashboard now includes exciting features like:
A new Networks page that shows the decentralization of the network through an interactive globe that can be used to select data centers and view details.
If you select a node or subnet, a Nakamoto coefficient score is displayed for each, describing how decentralized each component is.
A new Tokens page that shows information about all ICP, SNS, and chain-key tokens.
The blog post Making ICP data more accessible goes into detail about each change with screenshots. Definitely give it a read!
SOL RPC canister v0.1 pre-release
Attention SOL devs! The SOL RPC canister has been pre-released and is ready for you to test and play with! During this pre-release, the canister is deployed as a staging canister (titvo-eiaaa-aaaar-qaogq-cai) controlled by the DFINITY team. Upon official release, a production canister will be controlled by the NNS.
Supported methods for this RPC canister include:
getAccountInfogetBalancegetBlockgetSlotgetTransactionsendTransactionjsonRequest
Want to learn more? Check out the announcement on the developer forum.
That'll wrap up this week. Tune back in next week for more developer updates!
-DFINITY